Ramani - Python tutor - Bengaluru
1st lesson free
Ramani - Python tutor - Bengaluru

Ramani profile and its contact details have been verified by our experts

Ramani

  • Rate R257
  • Response 1h
Ramani - Python tutor - Bengaluru

R257/h

1st lesson free

Contact

1st lesson free

1st lesson free

  • Python

Learn Python by Doing: The Pop-It Game Project: Start from scratch & build a real-world game with Python! Get hands-on experience, progress gradually, and showcase your project to the world on GitHub

  • Python

Lesson location

About Ramani

Ramani started his career as a lecturer in a well reputed college in Tamil Nadu. After five years, he transitioned to information technology industry as a software engineer in Singapore. He has gained twenty-five years of rich industry experience on a global platform and has worked with people of various nationalities. His passion for teaching and knowledge has led him to start Pie Training Centre. He hopes to serve as many students as possible across the globe.

more: (concealed information)

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About the lesson

  • All levels
  • English

Languages in which the lesson is available :

English

Python Fundamentals for Beginners: A Project-Based Approach

Topics:

1. Introduction to Python
2. Basic Syntax
3. Data Types (strings, numbers, booleans)
4. Variables and Operators
5. Control Structures (if/else, for loops, while loops)
6. Functions
7. Lists and Tuples
8. Dictionaries
9. Basic File Input/Output
10. Exception Handling

Project: Implement Pop-It game, progress gradually to 5 levels and 5 commits

Level 1: Basic Game Structure (Commit 1)

1. Create a new GitHub repository for the project.
2. Initialize the game with a basic structure:
- main.py file with user input and game loop.
- myfunctions.py file with basic functions (e.g., get_positive_number).
3. Commit message: "Initial commit: Basic game structure"

Level 2: Game Pattern Design (Commit 2)

1. Implement the design_pattern function to create a customizable game pattern.
2. Add input validation for row and object counts.
3. Update (link unavailable) to call design_pattern before starting the game.
4. Commit message: "Added game pattern design feature"

Level 3: Game Logic Implementation (Commit 3)

1. Implement the play_game function with basic game logic:
- Print the game pattern.
- Ask players to choose rows and objects to remove.
- Update the game pattern.
2. Add basic win/loss conditions.
3. Commit message: "Implemented basic game logic"

Level 4: Enhanced Game Features (Commit 4)

1. Introduce colors using the Colors class.
2. Implement the choose_row and choose_objects functions.
3. Add input validation for player moves.
4. Update play_game to handle player moves and game over conditions.
5. Commit message: "Added enhanced game features"

Level 5: Final Polish and Testing (Commit 5)

1. Refine game logic and error handling.
2. Add comments and docstrings for better code readability.
3. Test the game thoroughly for bugs and edge cases.
4. Update README with game instructions and author information.
5. Commit message: "Final polish and testing"

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Rates

Rate

  • R257

Package rates

  • 5h: R1285
  • 10h: R2570

online

  • R257/h

free lesson

The free first lesson with Ramani allows you to get to know the tutor and discuss your needs and expectations.

  • 1h

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