Ray (Rishab) - 3d modelling tutor - Toronto
1st lesson free
Ray (Rishab) - 3d modelling tutor - Toronto

Ray (Rishab)'s profile and contact details have been verified by our team

Ray (Rishab)

  • Rate R599
  • Response 1h
Ray (Rishab) - 3d modelling tutor - Toronto
  • 5 (2 reviews)

R599/h

1st lesson free

Contact

1st lesson free

1st lesson free

  • 3D Modelling
  • Game Art Design
  • Pixologic Zbrush

Industry Professional and College Instructor teaches Advanced Procedural, Texturing and Rendering for Video Games and Animation. A complete guided mentorship course.

  • 3D Modelling
  • Game Art Design
  • Pixologic Zbrush

Lesson location

Recommended

Ray (Rishab) is a respected tutor in our community. He is highly recommended for his commitment and the quality of his lessons. A trusted partner on your learning journey.

About Ray (Rishab)

Hi, I’m Ray - your 3D Art, Texturing & Rendering mentor
I’m a Toronto-based 3D artist with 8 years of professional experience at Guru Studio, where I contributed to major serialized productions including Paw Patrol (series and specials), Mecha Builders studio tests, and Charlotte’s Web studio test productions. These contributions further helped secure major IP rights at the studio, work that directly shaped the pipelines I now teach my students.
My journey started at George Brown College in Toronto, where I graduated and quickly earned a peer tutor position, helping fellow students master complex 3D concepts. That early teaching spark led me to spend the last 4 years as an instructor at Visual College of Art and Design (VCAD), teaching Advanced Lighting and Texturing. There I guided students through procedural asset creation, shader math, and full production pipelines.
I’m proficient in the complete industry toolkit: Maya, Blender, Unreal Engine, Substance Painter & Designer, ZBrush, and Houdini surfacing; exactly the tools studios use every day.
What drives me most is turning motivated students into confident, job-ready artists. Whether you’re just getting started or ready to push your skills to professional level, I bring real studio experience, clear instruction, and genuine enthusiasm to every lesson. My goal is always the same; to help you build a portfolio that stands out and opens doors.
Professional, patient, and 100% focused on your success.

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About the lesson

  • Matric/GCSE
  • AS Level
  • A Level
  • +11
  • levels :

    Matric/GCSE

    AS Level

    A Level

    BTech

    Adult education

    Masters

    Doctorate

    Other

    MBA

    Beginner

    Intermediate

    Advanced

    Professional

    Kids

  • English

Languages in which the lesson is available :

English

My Approach as Your 3D Art, Texturing & Rendering Tutor
I combine 8 years of real-world industry experience (AAA games, animation studios, and VFX) with 4 years of college-level teaching to deliver a fast-track, college-equivalent curriculum designed for one clear goal: you walk away with an industry-standard portfolio piece that actually gets you noticed by studios.
My teaching style is hands-on, project-driven, and 100% industry-pipeline focused. I don’t just teach tools. I teach the exact workflows professional artists use every day. Expect clear demonstrations, real-time feedback, and techniques that go far beyond basic tutorials. I break down complex concepts into simple, logical steps while pushing you to develop advanced skills in texturing, material creation, lighting, rendering, and final presentation.

A Typical Lesson Plan:
- A proper college level curriculum with a focus industry pipeline
- Quick review & critique of your previous work.
- Focused theory + live demo of the day’s technique.
- Guided hands-on practice where I watch and coach you in real time.
- Independent project time tailored to your portfolio goals
- Final feedback round with specific, actionable advice (what to refine for industry level)

- Every lesson ends with clear homework that directly feeds into your final portfolio piece.

What Sets Me Apart:

- I’ve actually worked on production pipelines. I know what studios look for in a reel and portfolio.
- My students consistently land college program acceptances and junior artist roles because we build real, production-ready work, not just pretty renders.
- I adapt every session to your pace and goals while maintaining professional standards.
- I emphasize clean topology, efficient UVs, PBR texturing, look-dev, and rendering optimization — the details that separate hobbyists from hired artists.

Who These Lessons Are For

- Anyone with basic digital media knowledge (you’ve used Photoshop, Blender, or similar)
- Comfortable with high-school level math (no advanced calculus needed)
- Students aiming for college programs, self-taught artists wanting to go pro, or professionals looking to specialize in 3D art & texturing
- All levels from motivated beginners to intermediate artists who want to reach industry quality fast

Whether you dream of working in video games, animation, or VFX, I’ll guide you through the exact pipeline used in studios today and help you create a showreel piece you’ll be proud to put in front of art directors.
Ready to build something studios will fight over? Let’s get started.

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Rates

Rate

  • R599

Package rates

  • 5h: R2994
  • 10h: R5988

online

  • R599/h

free lesson

The free first lesson with Ray (Rishab) allows you to get to know the tutor and discuss your needs and expectations.

  • 1h

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